QTools/AX Frequently Asked Questions (FAQ)

These questions and answers are provided to help you better operate QTools/AX v1.0 within Cakewalk Pro Audio version 7.0. There are two main methods of using QTools/AX within Pro Audio; in an off-line mode or real-time through the Console view. Questions 1 through 11 deal with questions related to the Console view and questions 12 through 15 deal with off-line operations.

If, after reading through this F.A.Q., you still require technical support regarding the QTools/AX plug-ins, please use the email address below to forward your support questions to our speedy and courteous QSound Technical Support Team and we will do our best to help you out. BE SURE TO HAVE YOUR REGISTRATION NUMBER! QSound will only provide technical support to registered QTools/AX users.

 

QTools/AX Technical Support Email: qtoolsax.support@qsound.com

 

Console View:

1. Where can QTools/AX 3D audio plug-ins be inserted in the Console view?

Due to the specialized nature of 3D processing, the QTools/AX plug-ins are restricted to specific areas of the console view where the proper signal flow can be produced to provide the desired 3D results. These areas are as follows:

 

AUX CHANNELS QSYS/AX, Q123/AX, and QX/AX can all be inserted on AUX Channels. There are some conventions that must be followed when inserting QSYS/AX and Q123/AX on these channels as they require a mono input (please see question #4).

 

MASTER FADER Depending on what hardware configuration you have, you may be able to insert QX/AX on the Master Fader section as well. You will know if this is possible if an insert window appears over the Master Fader’s LED Meters. Q123/AX and QSYS/AX will not insert here as they require mono input.

 

2. Why can’t I insert QTools/AX plug-ins on a regular channel (track)?

QTools/AX plug-ins require specific audio signal flow to work. The channel signal flow in Cakewalk Pro Audio 7.0 is stereo because each channel has its own L/R pan slider.

QSYS/AX and Q123/AX require mono input while producing a stereo output. If they are allowed to be inserted on a channel strip, these plug-ins would look for a mono signal for input and only find a stereo stream. They would not connect to the stream and they would not produce a 3D effect. These two plug-ins can be inserted only on AUX channels. (Please see question # 4 for further details)

If QX/AX is inserted on a channel strip, you would assume that since QX accepts stereo input and outputs stereo, that it should connect fine with the signal flow. This would be true for most processes, only the QX/AX plug-in is specialized. It requires a stereo input that has differences in left and right audio content before it actually will create an expanded 3D stereo output. Just because the channel can send to both right and left only means that it can send the SAME audio to either side of the stereo signal, at adjustable volume levels. Unfortunately, this is stereo in format, not content, and will not produce a 3D stereo effect. QX/AX works best on true stereo mixes where individual elements within the stereo signal are panned to unique pan positions. QX/AX works best inserted on an AUX channel or the Master Fader where you can send it many different tracks that all have individual pan positions.

 

3. Why can QX/AX be inserted on the Master Fader, but not QSYS/AX or Q123/AX?

QSYS/AX and Q123/AX are designed to create stereo 3D effects from mono elements. They both require a mono signal as input. The Master Fader insert is stereo input and output. QX/AX is the only plug-in that will have an effect because it requires a stereo input.

 

4. Why do I receive a "Cannot patch effect" error when I try to insert QSYS/AX or Q123/AX on an AUX Channel that I already have other plug-ins inserted?

 

The AUX channels in the console view are set up to default to stereo input and output. If you have a plug-in that requires mono input (Such as QSYS/AX or Q123/AX), they must be inserted FIRST on the AUX channel. The AUX channel can only identify and create the proper mono signal input connection provided that these mono-to-stereo plug-ins are the inserted first.

This means that if you wish to use QSYS/AX on a channel with a delay and a reverb as well, you must select QSYS/AX FIRST and insert the other plug-ins after. You will not be able to insert QSYS/AX and then another mono-to-stereo plug-in right after (such as Q123/AX) because these plug-ins produce a stereo output and Pro Audio will not create a mono configuration after the first plug-in has been inserted.

QSound recommends that QSound 3D audio processing be the last process in the signal chain. Many processes can destroy the 3D audio encoding if they are applied after QSound.

This recommendation is in direct conflict with the current convention mentioned above for Cakewalk Pro Audio 7.0 software in that you must place QSYS/AX and Q123/AX FIRST on an AUX channel for them to connect properly. One solution is to create AUX channels that are dedicated to individual QSYS/AX and/or Q123/AX processors. Other processing should be done on the channel BEFORE it the AUX channels set up exclusively for QSYS/AX and/or Q123/AX processing.

5. How does the AUX "Pre" button affect my QSound set-up?

The "Pre" button on the AUX channel allows you to send the signals from the channel directly from the channel BEFORE the level faders on the channels. This means that you can have the channel level faders at "0" but the AUX channel will still receive signal from the AUX SEND LEVEL knob (provided it is turned up and the SEND ENABLE button on the channel(s) is on).

In the alternate mode, ("Pre" AUX channel button not selected), the level sent to the AUX channel is affected BOTH by the channel level fader (direct signal) and the AUX SEND LEVEL (effects signal) knob. The big difference is that the channel level fader will also send direct signal to your final mix (original signal from that channel that goes directly to the Master Fader and doesn’t go through the AUX channel)

When an AUX channel is in ‘Pre’ you are still able to adjust the associated channel pan faders. Therefore, you can send a stereo mix to the AUX channel from the AUX SEND LEVEL knobs.

If you wish to create the most dramatic QSound effects, it is suggested that you use "Pre" mode and turn off all of the associated channel level faders. This will send 100% of your channel’s signal through the AUX channel and the 3D effect will not get watered down by any direct signal coming from the channel level faders.

 

6. How should I setup the individual channel pan faders to get proper QSound processing?

This will depend on which QTools/AX plug-in you are sending to on the AUX channel.

If you are sending signal to QX/AX, you can adjust the channel pan fader to wherever you wish to reproduce the sound in a 3D expanded soundfield. For instance, if you want a guitar to show up way outside the right speaker in "Q" Right, you could pan this guitar far to the stereo right with the pan and this will show up at the AUX channel (along with anything else you are sending this AUX channel) in a stereo mix and QX/AX will expand this stereo submix into QSound 3D.

In the event that you are sending a signal to a QSYS/AX or Q123/AX plug-in on an AUX channel, the position of the pan fader on the individual channel will not matter because when the stereo (panned) signal reaches the AUX channel it will be first summed to a mono signal and be fed to these mono-to-stereo processors. (This is, of course, provided that the QSYS/AX or Q123/AX plug-in was inserted FIRST on that AUX channel.)

 

7. What are the faders on the AUX channels for and how do they effect my QSound effect?

On the AUX channels there are two faders that resemble the channel pan faders . These AUX faders have a somewhat different purpose. They are balance controls for the input and the output of the AUX channel. They work similarly to the balance control on a home stereo or boombox. They will not move the incoming signal from left and right, they will merely attenuate the signal on either side depending on the setting.

When using all QTools/AX plug-ins, it is critical that both of these balance controls remain directly in the center position. This will assure that you send the proper signal to the plug-ins. As described above, when QSYS/AX or Q123/AX is inserted on an AUX channel, the stereo signal that arrives at the plug-in (again, provided that the plug-in was inserted FIRST on the AUX channel) will be summed to mono. This send (input) balance fader will have no effect on the input to a QSYS/AX or Q123/AX plug-in but the return (output) balance fader will have an effect on the output if it is adjusted. Thus, it is recommended that you leave these faders in their center position.

 

8. Can I insert QTools/AX plug-ins on MIDI tracks?

QTools/AX plug-ins can only work with digital audio tracks. If you wish to put 3D audio effects on your MIDI sounds you can record the audio out of your synthesizer or sound module back into Pro Audio as a .WAV file and subsequently process with QSound effects.

 

9. Could you please describe a sample set-up that will allow me to use the QSYS/AX plug-in properly so that I get a guitar solo track (#1) out in "Q" Right and a keyboard track (#2) in "Q" Left?

Channel #1 & EFFECT Set-up:

Channel #1 = Electric Guitar Solo

Channel #1 Pan Position = Panned to extreme stereo right

**(Actually, it doesn’t matter where the channel strip pan position is for the AUX send because it will sum to mono at the QSYS/AX effect BUT if you decide to bring up the channel strip fader it will show up wherever this pan fader is positioned.)

Channel #1 Channel Strip Level Fader = Set to "0" for Maximum QSYS/AX 3D effect

Channel #1 Send Knob Setting = Using SEND #1 for this effect. Set AUX SEND #1LEVEL to max

Channel #1 Send Enable Button = ON

AUX #1 = QSYS/AX plug-in Inserted (NO OTHER plug-ins INSERTED)

AUX #1 Send Balance Fader = Set to Center position **This will be disabled with a QSYS/AX inserted

AUX #1 Send Level Knob = Set to Max (adjust to suit after)

AUX #1 Return Balance Fader = Set to Center position **This is important that it is centered for proper 3D effect**

AUX #1 Return Level Knob = Set to Max (adjust to suit after)

AUX #1 Pre Button = ON

QSYS/AX on AUX#1 Pan Position Fader = Set to extreme right (value = +63)

QSYS/AX on AUX#1 Input Level = Set to Max (adjust to suit after)

QSYS/AX on AUX#1 Crossover = Set to suit

QSYS/AX on AUX#1 Bypass Box = DO NOT SELECT

Channel #2 & EFFECT Set-up:

Channel #2 = Keyboard

Channel #2 Pan Position = Panned to extreme stereo left

**(Actually, it doesn’t matter where the channel strip pan position is for the AUX send because it will sum to mono at the QSYS/AX effect BUT if you decide to bring up the channel strip fader it will show up wherever this pan fader is positioned.)

Channel #2 Channel Strip Level Fader = Set to "0" for Maximum QSYS/AX 3D effect

Channel #2 Send Knob Setting = Using SEND #2 for this effect. Set AUX SEND #2 LEVEL to max

**Now, we are creating a new 3D effect in "Q" left with the keyboard, you will need a separate QSYS/AX plug-in on another AUX channel to create this effect**

Channel #2 Send Enable Button = ON

AUX #2 = QSYS/AX plug-in Inserted (NO OTHER plug-ins INSERTED)

AUX #2 Send Balance Fader = Set to Center position **This will be disabled with a QSYS/AX inserted

AUX #2 Send Level Knob = Set to Max (adjust to suit after)

AUX #2 Return Balance Fader = Set to Center position **This is important that it is centered for proper 3D effect**

AUX #2 Return Level Knob = Set to Max (adjust to suit after)

AUX #2 Pre Button = ON

QSYS/AX on AUX#2 Pan Position Fader = Set to extreme left (value = -63)

QSYS/AX on AUX#2 Input Level = Set to Max (adjust to suit after)

QSYS/AX on AUX#2 Crossover = Set to suit

QSYS/AX on AUX#2 Bypass Box = DO NOT SELECT

 

10. Could you please describe a sample set-up that will allow me to use the QX/AX plug-in properly so that I get a stereo synth track (Channels # 3 & 4) to expand into 3D?

Channel #3 & 4 Set-up:

Channel #3 = stereo Synth Left Channel

Channel #3 Pan Position = Panned to extreme stereo left

Channel #3 Channel Strip Level Fader = Set to "0" for Maximum QX/AX 3D effect

Channel #3 Send Knob Setting = Using SEND #3 for this effect. Set AUX SEND #3 LEVEL to max

**Suggested that you group the AUX # 3 SEND LEVEL Knobs at the same level on channels #3 & 4 **

Channel #3 Send Enable Button = ON

 

Channel #4 = stereo Synth Right Channel

Channel #4 Pan Position = Panned to extreme stereo right

Channel #4 Channel Strip Level Fader = Set to "0" for Maximum QX/AX 3D effect

Channel #4 Send Knob Setting = Using SEND #3 for this effect. Set AUX SEND #3 LEVEL to max

**Suggested that you group the AUX # 3 SEND LEVEL Knobs at the same level on channels #3 & 4 **

Channel #4 Send Enable Button = ON

AUX #3 = QX/AX plug-in Inserted (NO OTHER plug-ins INSERTED)

AUX #3 Send Balance Fader = Set to Center position **This is important that it is centered for proper 3D effect**

AUX #3 Send Level Knob = Set to Max (adjust to suit after)

AUX #3 Return Balance Fader = Set to Center position **This is important that it is centered for proper 3D effect**


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