Cakewalk®
Pro Audio 8.01 for
Windows 95/98/NT 4.0) README File
Copyright
© 1991-1998 by Twelve Tone Systems, Inc. All rights reserved.
Cakewalk is a registered trademark, and Cakewalk Pro Audio is
a trademark of Twelve Tone Systems, Inc.
This file contains supplemental
information on Cakewalk® Pro Audio, Version 8.01. It
was prepared on October 26, 1998.
Contents
User's Guide Corrections
& Clarifications 1
Explanation of new Audio Options 1
Prepare Using N Millisecond Buffers 2
Audio Volume Envelopes 2
Audio Pan Envelopes 2
Snap Modes 3
Audio Data "Queue" Buffers 3
Video Issues 3
Chord Analyzer 5
Using the Yamaha DSP Factory at higher bit rates 5
Using SMPTE/MTC in Cakewalk Pro Audio 5
Console View Resources 7
Console View and Aux Sends 7
Enable Read and Write Caching 7
Session 8 StudioWare Panels 7
Dump Request Macros 8
Real-time Effects and Processor Speed 8
Full MMC Auto Punch 8
Managing Chord Libraries 9
Panic (Reset) Strength 9
Lyrics View and Special Keys 10
Sample StudioWare Panels 10
Bug fixes in Pro Audio 8.01 11
Hardware Notes 14
Limitations of Early Sound
Blaster Cards 14
AWE Wave Synth and Audio Output 14
MIDI Time Piece tips and tricks 15
Gravis UltraSound 16
Instrument Definitions
16
Upgrading from an earlier
version 16
Roland SR-JV80 series expansion boards 16
Roland StudioWare
Panels 18
Roland VS-880 panel 18
Roland SC-88 Pro panel 19
Roland JV-2080 panel 20
QTools/AX Frequently
Asked Questions (FAQ) 23
Acknowledgments 31
Instrument definitions
31
Dump Request Macros 32
Users
Guide Corrections & Clarifications
This section of the Readme.rtf
file contains corrections and clarifications to the Pro Audio
8 Users Guide.
Explanation of new Audio
Options
Information on
several new audio options in the Cakewalk DirectShow Audio
dialog (Tools-Audio Options) was accidentally left out
of the Users Guide and online Help. Below is an explanation
of each new option.
[General tab]
Default
File Bit Depth:
Determines
the number of bits per sample used for storing recorded (or imported)
audio data to disk. The choices here are 16 or 24. Note that
other values such as 18 or 20 aren't permitted, because they
are technically not legal wave format values as defined by the
Microsoft's multimedia specifications. Also, you don't need to
have 24-bit capable audio hardware to use this setting, but be
forewarned that 24-bit files require 50% more overhead for streaming.
Bits per
Sample: Determines the number
of bits per sample used for communicating with the audio hardware
for playback or recording. Your audio hardware must be capable
of supporting the setting you supply here. In most cases, even
if your hardware is "advertised" as being 18 or 20
bit, you will want to set this value to 24 for optimum performance.
Dither: Controls whether a dither signal is
added to the final (floating point) audio mix, before conversion
to integers. Disabling this option may provide a slight increase
in real-time effects performance.
[Advanced
tab]
File I/O
Buffers, I/O Buffer Size:
These values determine the buffer characteristics for transfers
to and from the disk. Changing them will not affect audio latency,
but will affect the disk throughput for audio tracks. For best
performance, you should make sure that the number of I/O Buffers
is greater than or equal to the maximum number of audio tracks
you expect to play at a given time. Also, on some disk controllers,
you may get better performance by increasing the default I/O
Buffer Size to 128k.
Playback
Buffers, Wave Buffer Size:
These values determine the buffer characteristics for transfers
to and from the audio drivers. Lowering either of both of these
values will improve audio latency, though making them too low
will make your system more susceptible to stuttering or dropouts.
Record
Buffers: This value determine
the buffer characteristics for transfers from the audio drivers.
If you are using multi-input hardware, and experience problems
with recording/playback simply stopping, increase the number
of Record Buffers.
Use unpacked
32 bit storage for >16 bit audio: Checking this option can improve performance on
specific 24-bit audio hardware systems (for example, the Sonorus
STUDI/O card). By choosing this option, you are instructing Pro
Audio to skip its expensive 24-bit data packing operation, and
allowing the audio hardware to do this work instead. Please contact
your hardware manufacturer to determine if their drives support
this "24-bit unpacked" data format.
Prepare Using
N Millisecond Buffers
This option on
the MIDI page of the Tools-Global Options property
sheet lets you specify how far in advance Pro Audio 8 prepares
MIDI data during playback. The default is 500 milliseconds.
If playback stops
prematurely, you may try larger values (although you should
also check the buffer options in Tools-Audio Options-Advanced).
If you are using
MIDI effects, you may want to try smaller values -- for
example, 100 milliseconds. Doing so means that, if you change
a property for a MIDI effect, there will be less delay before
you hear the new value take effect.
Audio Volume
Envelopes
In version 8,
Pro Audio would automatically generate volume envelopes for audio
events if their velocity did not map to 0dB. The be fully backwards
compatible with earlier versions of Pro Audio, version 8.01 will
no longer automatically generate volume envelopes. If you wish
to use volume envelopes, you must manually create them in version
8.01. Audio event velocities and volume envelopes are two separate
gain stages in pro Audio 8.01. This allows you to also use existing
editing commands, such as Edit-Scale Velocities and Edit-Interpolate,
to change the velocity of audio events.
Audio Pan
Envelopes
In the Audio
view, pan envelopes are represented as left on top, and right
on the bottom by default. This is consistent with stereo audio
tracks, where the left track is on top, and the right track is
on the bottom. This is also consistent with most horizontal audio
meters. However, some people may prefer to have left values displayed
on the bottom, and right on top. This will be more consistent
with controller 10 (pan) values in the Piano Roll view, where
small values (0-63; left) are on the bottom, and large values
(65-127; right) are on top. You can flip the pan envelopes so
left is on the bottom, and right is on top. To do so, add the
following line to the [Audio View] section in CAKEWALK.INI:
[Audio View]
PanEnvelopeRightOnTop=1
The default value
is 0 (zero), which means that pan envelopes will operate with
left on top.
Snap Modes
In the Users
Guide, the two different Snap modes are referred to as Snap
To and Move By. The two modes are now simply called
Move To and "Move By.
Audio Data
"Queue" Buffers
Some DirectXplug-ins
maintain a "queue" of audio data buffers while they
are processing, and do not produce any audio output buffers until
several input buffers have been received. For Pro Audio to handle
this situation properly, we need to create extra buffers to make
up for the ones being queued by the plug-in. This TTSAUDDX.INI
variable controls how many extra buffers we create:
[Wave]
ExtraStreamBufs=<n,
default=4>
Video Issues
Keyboard Support
to Advance by a Frame or a Frame Increment:
If the Video
view is the active window, you can now use keyboard shortcuts
to advance by a frame or a frame increment. The +/-, and left/right
arrow keys move forward/backwards by a single frame. If the control
key is pressed, then the frame increment value is used (default
= 5 frames) Alternatively you can use the [ and ] keys to seek
by the frame increment.
You can change
the frame increment that is used when pressing the control or
[ and ] keys. To do so, add the following line to the [Video
View] section in CAKEWALK.INI:
[Video View]
FrameSkipDelta=5
The default value
is 5, which means that Pro Audio will advance by 5 frame increment
while seeking using the [ ] or Control key combinations.
On seeking by
frames in the video view, the now time is changed to the nearest
tick value corresponding to the frame displayed.
Optimizing
Editing With Video:
If you intend
on doing a lot of seeking around or looping and editing with
a video file loaded, make sure that your video file has sufficient
keyframes. Since each frame has to be computed from the last
keyframe encountered, if you have very few keyframes in the video,
performance may be slow. To change the number of keyframes, you
may recompress the file using Tools-Export Video to AVI
and specify more frequent keyframes. Choose a suitable video
compressor such as "Indeo Video 5.04" and change the
KeyFrame Rate parameter to a number between 1-5. A value of 1
makes every frame a keyframe, and higher numbers insert a keyframe
after that many frames.
Another optimization
tip is to put video on a separate drive from your audio. You
can change the path from Tools-Global Options-Folders.
Changing the
video properties such as Trim and Start time, imposes some degree
of overhead. You can apply any changes made here by using Tools-Export
Video to AVI.
MPEG and QuickTime
video files
Please note that
the Start Time, Trim-in time, and Trim-out time can only be set
for AVI video files. If you need to adjust these settings for
an MPEG or QuickTime files, use the Tools-Export Video to
AVI command to save the video file as an AVI file. You can
then insert the new AVI file, and adjust the Start Time, Trim-in
time, and Trim-out time from the Video Properties dialog.
Exporting
video to AVI
Compression
issues
Note that not
all compression codecs listed may necessarily be compatible while
re-compressing video through "Export to AVI". If an
incompatible codec is selected an error message may be displayed
during the export.
Video Compression
Note that if
"No compression" is selected, the video retains its
original compression.
The following
video compression codecs have been found to be compatible. Different
codecs provide varying degrees of compression performance.
Indeo Video 5.04
Intel I.263
Cinepak Codec
by Radius
Microsoft Video
1
Microsoft RLE
Video compression
cannot be used if the Start Time, Trim-in Time, or Trim-out Time
settings have been changed in the Video Properties dialog. If
any of these settings have been changed and you need to use video
compression, you can 1) export the video file to a new AVI file,
2) then insert the new AVI file, and finally 3) export the video
to a new AVI file.
Audio compression
The following
audio compression codecs have been found to be compatible. You
may see different codecs installed on your system.
CCITT - A Law
CCITT - U Law
DSP Group TrueSpeech
PCM (this is
the standard uncompressed format for wav files)
GSM 6.10
IMA ADPCM
Problems Importing
QuickTime video files
If your system
has a basic Windows installation with DirectShow installed, you
may not be able to insert QuickTime video files. You may need
to install the latest video Codecs from Microsofts web
site in order to import different video formats.
The problem can
be solved going to Microsofts web site (http://www.microsoft.com) and downloading and installing
the latest version of Media Player (version 5.01.52.0701 is the
latest as of 9/11/98
Chord Analyzer
When using the
Chord Analyzer MIDI effect, during playback it will display
the names of chords it sees based on Note events in the track.
However, you
will see it display the chord names for notes that are slightly
in the future -- before you actually hear them. The reason is
that MIDI effects work slightly ahead of time, to ensure that
playback is solid. This is partly based on the amount of time
you have specified in Tools-Global Options-MIDI-Prepare Using
N Millisecond Buffers. In other words, if you decrease this
value, Chord Analyzer will be "less psychic". However
if you decrease it too much, playback may stop unexpectedly.
When the Chord
Analyzer is processing your live MIDI playback (because the
current track has the Chord Analyzer attached to it) then
you will not see this behavior. In that case, obviously it cannot
analyze what you play until you actually play it. In addition,
this behavior is not present when auditioning the Chord Analyzer
as an offline command.
Using the
Yamaha DSP Factory at higher bit rates
In order to use
the Yamaha DSP Factory's higher bit rate support (i.e. 24-bit
audio) you will need to make sure that the "Use unpacked
32-bit storage for >16-bit audio" option, found under
Tools-Audio Options-Advanced tab, is selected. This will
allow Cakewalk to open the DSP Factory's wave drivers in the
correct manner for > 16-bit support.
Using SMPTE/MTC
in Cakewalk Pro Audio
On page 15-9 of the Pro Audio Users
Guide, the following statement is found:
"Pro Audio
supports five timecode frame rates, which are normally used for
the following applications:"
---------------------------------------------------------------------------------------------------------------
24 frames per
second Film
---------------------------------------------------------------------------------------------------------------
25 frames per
second European video
---------------------------------------------------------------------------------------------------------------
29.97 frames
per second (drop) NTSC color video
---------------------------------------------------------------------------------------------------------------
30 frames per
second (non-drop) NTSC black & white video and most music-only
applications
---------------------------------------------------------------------------------------------------------------
30 frames per
second (drop) Rare uses
The timecode
choices found under the SMPTE/MTC section of Tools-Project
Settings-Clock are the following:
24 frame
25 frame
30 drop-frame
30 non drop-frame
The following
table should clear up any confusion regarding which Pro Audio
setting to use with each possible type of external timecode.
External timecode
type Possible Applications Recommended Pro Audio Setting Notes
24 fps Theatrical
film worldwide, most other film 24 Frame Any film in North America
or Japan will use this setting.
25 fps (also
called EBU timecode) PAL/SECAM video, video and some film in
countries that use 50 Hz wall electricity 25 Frame This is the
setting to use when synchronizing to any European video format.
29.97 fps non
drop-frame NTSC non-broadcast and short length video in North
America and Japan, some music projects 30 Frame Non-drop This
setting will allow Pro Audio to synchronize perfectly to the
external timecode, but the sequencer position displayed in the
Now time and Big Time displays will gradually drift and become
incorrect over long periods of time. The audio and MIDI synchronization
to the external device will not be affected by this discrepancy.
29.97 drop-frame
NTSC broadcast and long format video in North America and Japan
30 Drop-frame This setting will allow Pro Audio to synchronize
perfectly to the external timecode, but the sequencer position
displayed in the Now time and Big Time displays will gradually
drift and become incorrect over long periods of time. The audio
and MIDI synchronization to the external device will not be affected
by this discrepancy.
30 fps non drop-frame
Most music projects, some Film in North America 30 Frame Non-Drop
This is the best choice for any music project and should be used
unless the situation dictates otherwise.
30 fps drop-frame
Not a Standard type of timecode, used rarely for speed correction
and transfer problems in tape based systems 30 Drop-Frame
Fps = frames
per second
NTSC = National
Television Standards Committee (USA)
Se você possui programas ou arquivos interessantes envie-nos!

sergio@sheffield.com.br


